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Interview Preparation

Game Studio Organization & Teamwork

This course is valuable for those exploring gaming careers, covering studio structure, team organization, and collaboration in game development.

Single Session
2 hr Workshop

 

Next Course:     
​
Every Two Weeks

What You'll Learn

Analytics Team Models: Understand the different types of analytics team setup you can find in small and large gaming studios and organizations. Learn how they are different, how they operate, and where they are most effective. 


Game Studio Team Organization: Discover the main types of roles you’ll find in an effective game studio team. Learn about the Game Atomic Unit and where and how analytics plays a crucial role. 


Full-Stack Analytics: Learn about the differences among business analysts, data analysts and data scientists. Understand where data engineering and machine learning engineering fit in with data analysis and what we mean by full-stack. 


Requirements Gathering Frameworks: Understand requirements from product managers and other stakeholders in game studios. Learn how to use frameworks to help determine game design requirements and how to prioritize and balance the needs of different roles in game teams. 


Group Exercises: Practice for typical studio situations for requirements gathering and understanding with in-class exercises and discussions.  

Success strategies

Game Studio Organization & Teamwork

This course is valuable for those exploring gaming careers, covering studio structure, team organization, and collaboration in game development.

Single Session
2 hr Workshop

Next Course:

Every Two Weeks

This Course Includes

  • 2-hour Instructor-Led Course/Workshop 

  • In-Class Group Discussion And Exercise

  • Downloadable Slide Presentation

  • Questions & Answers Session

Course Content

1. Game Company Organization

  • Analytics Team Models

  • What Do We Mean, Fullstack?

  • Business vs Data vs Scientist

  • Data Engineer vs Machine Learning Engineer


3. Managing Analytical Requests

  • Requirements Framework: COSTT

  • Group Exercise: Pre-Launch Meeting

  • Group Discussion: Pre-Launch Meeting

2. Game Studio Team Structure

  • Game Atomic Unit

  • Producer and Game Designer Roles

  • Developer and Product Manager Roles

  • Where Does The General Manager Fit?

4. In-Class Exercises

  • Group Exercise: Analytics Plan

  • Group Presentation: Analytics Plan

  • Group Discussion: Analytics Plan

5. Question & Answer Session



Requirements

  • No prior experience is required for this course/workshop.

Description

This course, delivered in a workshop format, is ideal for anyone looking to apply for a position as a game or product data analyst in the games industry. 


This workshop will help you understand the different roles in game teams, how they think and what their priorities are. In addition, you’ll also learn about the organizational structure of game teams within small, medium and large game organizations. 


Finally, this course features several in-class exercises analyzing the requirements and needs of a typical game studio team with differing priorities. Learners will be able to apply the skills learned in the class, create an analytics plan and discuss their solution with other learners for developmental feedback. 


We recommended taking this course as part of the Breaking Into The Game Industry discount bundle, which features an additional 2-hour workshop about the job application and interview process.

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